PropertyInterface
Nectunia.PropertyInterface.PropertyUpdater Class Reference

Detailed Description

Singleton used to group Property component Update for performance reasons.

Should not be add manualy as a component of your scene. It will be automaticaly created by Property components.

Inheritance diagram for Nectunia.PropertyInterface.PropertyUpdater:

Properties

List< PropertyProperties [get]
 The list of all enabled Property components in the scene. More...
 
static PropertyUpdater Instance [get]
 Get the PropertyUpdater instance. More...
 

Public Attributes

List< Property_properties = new List<Property>()
 The list of all enabled Property components in the scene. More...
 

Property Documentation

◆ Instance

PropertyUpdater Nectunia.PropertyInterface.PropertyUpdater.Instance
staticget

Get the PropertyUpdater instance.

This should be the only way to access PropertyUpdater.

◆ Properties

List<Property> Nectunia.PropertyInterface.PropertyUpdater.Properties
get

The list of all enabled Property components in the scene.

Member Data Documentation

◆ _properties

List<Property> Nectunia.PropertyInterface.PropertyUpdater._properties = new List<Property>()

The list of all enabled Property components in the scene.

Marked as public for ease of control when running in the editor.