PropertyInterface
Nectunia.PropertyInterface.Property Member List

This is the complete list of members for Nectunia.PropertyInterface.Property, including all inherited members.

_ANectunia.PropertyInterface.Propertyprotected
_tagIDNectunia.PropertyInterface.MonoBehaviourTaggedprotected
_valuesTypeNectunia.PropertyInterface.MonoBehaviourTaggedprotected
ANectunia.PropertyInterface.Property
AfterUpdateCallbackDelegate()Nectunia.PropertyInterface.Property
AtLeastOneSourceIsSet()Nectunia.PropertyInterface.Propertyvirtual
BeforeUpdateCallbackDelegate()Nectunia.PropertyInterface.Property
CheckIntegrity()Nectunia.PropertyInterface.MonoBehaviourTaggedvirtual
CheckValuesType(Tag tag)Nectunia.PropertyInterface.MonoBehaviourTagged
ComponentNectunia.PropertyInterface.Property
ComponentTypeNectunia.PropertyInterface.Property
DelayedUpdate()Nectunia.PropertyInterface.Property
Exists(bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
Exists(TagID tagId, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
Exists(GameObject target)Nectunia.PropertyInterface.Propertystatic
Exists(GameObject target, TagID tagId)Nectunia.PropertyInterface.Propertystatic
ExistsInChildren(GameObject target, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
ExistsInChildren(GameObject target, TagID tagId, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetMonoBehavioursTagged(bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTagged(TagID tagID, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTagged(GameObject target)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTagged(GameObject target, TagID tagID)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTagged(ref List< MonoBehaviourTagged > results, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTagged(TagID tagID, ref List< MonoBehaviourTagged > results, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTagged(GameObject target, ref List< MonoBehaviourTagged > results)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTagged(GameObject target, TagID tagID, ref List< MonoBehaviourTagged > results)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTaggedInChildren(GameObject target, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTaggedInChildren(GameObject target, TagID tagID, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTaggedInChildren(GameObject target, ref List< MonoBehaviourTagged > results, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehavioursTaggedInChildren(GameObject target, TagID tagID, ref List< MonoBehaviourTagged > results, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTagged(bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTagged(TagID tagID, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTagged(GameObject target)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTagged(GameObject target, TagID tagID)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTagged(ref MonoBehaviourTagged result, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTagged(TagID tagID, ref MonoBehaviourTagged result, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTagged(GameObject target, ref MonoBehaviourTagged result)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTagged(GameObject target, TagID tagID, ref MonoBehaviourTagged result)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTaggedInChildren(GameObject target, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTaggedInChildren(GameObject target, TagID tagID, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTaggedInChildren(GameObject target, ref MonoBehaviourTagged result, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetMonoBehaviourTaggedInChildren(GameObject target, TagID tagID, ref MonoBehaviourTagged result, bool includeInactive=false)Nectunia.PropertyInterface.MonoBehaviourTaggedstatic
GetProperties(bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetProperties(TagID tagID, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetProperties(GameObject target)Nectunia.PropertyInterface.Propertystatic
GetProperties(GameObject target, TagID tagID)Nectunia.PropertyInterface.Propertystatic
GetProperties(ref List< Property > results, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetProperties(TagID tagID, ref List< Property > results, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetProperties(GameObject target, ref List< Property > results)Nectunia.PropertyInterface.Propertystatic
GetProperties(GameObject target, TagID tagID, ref List< Property > results)Nectunia.PropertyInterface.Propertystatic
GetPropertiesInChildren(GameObject target, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetPropertiesInChildren(GameObject target, TagID tagID, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetPropertiesInChildren(GameObject target, ref List< Property > results, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetPropertiesInChildren(GameObject target, TagID tagID, ref List< Property > results, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetProperty(bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetProperty(TagID tagID, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetProperty(GameObject target)Nectunia.PropertyInterface.Propertystatic
GetProperty(GameObject target, TagID tagID)Nectunia.PropertyInterface.Propertystatic
GetProperty(ref Property result, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetProperty(TagID tagID, ref Property result, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetProperty(GameObject target, ref Property result)Nectunia.PropertyInterface.Propertystatic
GetProperty(GameObject target, TagID tagID, ref Property result)Nectunia.PropertyInterface.Propertystatic
GetPropertyInChildren(GameObject target, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetPropertyInChildren(GameObject target, TagID tagID, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetPropertyInChildren(GameObject target, ref Property result, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetPropertyInChildren(GameObject target, TagID tagID, ref Property result, bool includeInactive=false)Nectunia.PropertyInterface.Propertystatic
GetValuesSystemType()Nectunia.PropertyInterface.Propertyvirtual
IconNectunia.PropertyInterface.MonoBehaviourTagged
onAfterUpdateCallbackNectunia.PropertyInterface.Property
onBeforeUpdateCallbackNectunia.PropertyInterface.Property
OnDisable()Nectunia.PropertyInterface.Property
OnEnable()Nectunia.PropertyInterface.Property
OnTagIDChanged()Nectunia.PropertyInterface.MonoBehaviourTaggedprotectedvirtual
OnValuesTypeChanged()Nectunia.PropertyInterface.Propertyprotectedvirtual
RefreshValuesObject()Nectunia.PropertyInterface.Propertyvirtual
SetValuesComponent(Component newComponent)Nectunia.PropertyInterface.Propertyprotectedvirtual
SetValuesSourceType(Property.SourceType newType)Nectunia.PropertyInterface.Propertyprotectedvirtual
SetValuesType()Nectunia.PropertyInterface.Propertyvirtual
SourcesTypeNectunia.PropertyInterface.Property
SourceType enum nameNectunia.PropertyInterface.Property
SynchronizeValues()Nectunia.PropertyInterface.Propertyvirtual
TagNectunia.PropertyInterface.MonoBehaviourTagged
TagIDNectunia.PropertyInterface.MonoBehaviourTagged
UpdateValuesType()Nectunia.PropertyInterface.MonoBehaviourTaggedvirtual
ValuesTypeNectunia.PropertyInterface.MonoBehaviourTagged
WarningIconUpdated(Tag tag)Nectunia.PropertyInterface.MonoBehaviourTaggedprotectedvirtual
WarningUnknownTag()Nectunia.PropertyInterface.MonoBehaviourTaggedprotectedvirtual
WarningUpdate()Nectunia.PropertyInterface.MonoBehaviourTaggedprotectedvirtual
WarningUpdate(Tag tag)Nectunia.PropertyInterface.MonoBehaviourTaggedprotectedvirtual